This unit was developed for use in my third grade classroom! My students and I did an in-depth look at changes in technology, involving transportation, communication, medicine and other inventions.
Included in this set you will find Interactive Notebook cards for students to glue into their notebooks so they can write under the flap who the person or invention was.
You will also find a bingo card. This bingo game includes a blank bingo board so students can fill it in on their own. Graphics to be used as the marking squares for the bingo game. You will also find call cards that can be printed double sided so then you have the definition on the book of the card so you know what the answers should be.
You could also use the calling cards as flash cards for students to practice their words.
You could also print the cards on separate pages and then play a matching game where students have to match them, or find someone around the room who has their matching cards.
I have also included a Scoot style game, black and white (ink friendly), with a student response sheet, and answer key.
Finally, you will find a two page test. One page is short responses with no answer key, and the second sheet is matching the vocabulary, and I have included an answer key.
I hope that you find everything you need to help your students learn about important inventors, or inventions, and how our technology has changed over time.
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